Revenge...(MCR takeover of Ylesia)
  • Posted On: Aug 19 2002 11:29pm
OOC: Tsk Tsk Tsk, firing a superlaser of all things against ships that are broadcasting neutral IFF signals and are retreating from combat. And without even an attempt at contacting us(Siather is not one of us, his DSSD is seperate{being of TRE origins}) from the Phantom ships, and he has no control over them, barring my compliance.). Ohh well, your choice I guess.

(The above was for humor/tension burning purposes, the following is just to clear up some possible imperceptions.)

Positionwise, the Interdictor was in the back of the formation, like my post says, not the middle, but on the opposite side of 86 other ships than your forces. But that's not important, just wanted to let you know. Other than that you seem to have completely misunderstood the setup of my fleet, but I really don't feel like going into that right now.

IC: The sound of crumpling metal accompanied the feral growl that emmitted from the Gand's throat as both pierced the silence of the "Pandora's Box" bridge immediately following the superlaser shot. It actually sounded like something from a predatory cat, one shocked crew member thought shortly before the ruined datapad out of thier leaders hands and clattered to the decking.

"Let Ara's wisdom and might allow me to avenge the lost," Jander prayed as he realized the travesty that had just been committed upon his men and himself by the Mon Calamari. A war crime by all definition, it was inexscusable. Not one weapon had been aimed, not one fighter launched, not one aggressive move made on behalf of the Phantoms. They were simply there. Yet just short of 2,900 of his men had just died.

The Mon Cals had not attempted to communicate with him, and they had fired at a retreating force, one which broadcasted neutral IFF signals. No man, woman, or alien could dispute these facts, nor forgive them. Ara certainly would not allow such a murder, particularly when so many of them were his own followers, and thus Sunstar must avenge his men.

His anger, along with all those capable of knowing what had just happened flared. In many cases this resulted in violence against the nearest inanimate object, like what had happened to the Gand's datapad. In others just shock. In all it resolved into a calm directive. Avenge the fallen. They would not die needlessly.

Back on the bridge, Phantom Leader allowed himself a cleansing breath, and returned to command. "Initiate Secondary measures for the 'Speed-Trap' maneuver. Condition 'Run and Gun' is in effect. Likewise, send encrypt file 'Return Fire' out immediately."

Jander looked at the ruined datapad lying at his feet. There were times when his anger got the best of him. Fortunately all the information on that pad was automatically backed up in the memory of his astromech droid, which he was sure was somewhere aboard the ship doing one job or another. Over the years he'd put enough work into that little R2 unit that it has become quite the jack of all trades. It's original purpose was to assist his flight, and from there it had learned new skills, such as demolitions and slicing. Quite the useful droid.

Sunstar blinked twice, watching the countdown that had been commencing since he had last spoken to Siather blink away the last ten seconds. As the counter reached zero, he simply spoke two words.

"Omega Directive"

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OOC: Crap, I ran out of time and now I have to run to the doctor. I will finish the post ASAP(this evening). Thanks for your patience.

My apologies for slowing the RP. Simply not the best of times for me, the last few days before I move back to school(tommorow morning). On that note I'll go ahead and finish this post, but please be aware that I may be away for a few days, depending on how long it takes for the dolts down at the college's tech office to turn on my access. Please continue posting your responses, though I'd like to respectfully request it be kept to a single reply from the two of you, I should only be gone a day or two. I'd simply give character privilages to Siather normally, but despite the communication between us, as well as a longstanding friendship, my plan of action is a bit too complex for proper explaination. Thanks again.

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IC: The secondary plan for "Speed-Trap" began moments after the order was given. A dozen Firespray Patrol craft launched from a secondary hanger aboard the "Pandora's Box." They immediately ran to full speed, putting all auxilary power into the engines as they continued on the path the fleet was already taking, away from the Mon Cal forces. The much smaller craft easily jumped ahead of the fleets capital ships, speeding for the edges of the Interdictor and Abolisher fields.

Upon reaching the invisible line that marked the edges of a feild that was moving as the Abolisher Cruiser moved forward, each Firespray curved to it's assigned sector and began laying mines. Normally, laying mines in the path of ones fleet simply isn't done, but in this case it would be. The mines were well out of range of anything the Mon Calamari could fire at them, perhaps save the superlaser, as the unfortunate souls aboard the Phantom interdictor had just found out. Each Firespray dropped four mines, well spread out, and swiftly made thier way back to the Pandora's Box.

---Operation "Return Fire"---

The encrypt "Return Fire" triggered the reserve force intended to rendevous (sp?) where both Siather and Jander had thought the Mon Cals to be retreating to. Bimmisaari. The trajectory had been correct, but in what seemed to be a bright moment for the Mon Calamari Fleet, they had pulled shy, actually catching the two Gands slightly off guard. It didn't mean much in the end for Operation "Return Fire" however, as the sheer amount of forces committed to battle against the Phantoms and the Sadistic Mist left very few behind to defend the homeland.

An hour hyperspace jump away from Bimmisaari, the TJE 2nd Fleet hung in space, along with six Abolisher Cruisers transfered from another fleet just for this operation. Fleet Admiral Elrond, commander of the Second Fleet, grimaced as the communications team handed him the decrypted transmission that had just recieved over the most secure of TJE frequencies. So the others had been ambushed, yet the attack was to commence. The Admiral nodded to the flagship's captain, who relayed the order that would send the fleet to Bimmisaari.

An hour later, the full Second Fleet dropped out of hyperspace in the Bimmisaari system. Admiral Elrond gave the neccesary orders. "Power up Interdictor and Abolisher fields, let's close this system off. Launch all fighters, and I want an immediate sensor report so they have targets as soon as they're out of the hangers."

The Fleet's fighters began launching as alert klaxons wailed. Sensor readings came in, and Elrond signaled to send a message down to the planet. "Attention Mon Calamari Republic officials. I am Fleet Admiral Elrond of the Jutraalian Empire. Your forces have assaulted one of our worlds, and attacked neutral ships without warning. In response, the Second Fleet has been ordered here to Bimmisaari. I hearby request the surrender of all MCR forces in this system. Please think this through, I have no desire to shed more blood today. If you will go peacefully, your forces may simply leave to another of your worlds. You have until my fleet is entirely in place to respond. Good day."

The holocam's light blinked out and Elrond cleared his throat. The viewscreens in his chair showed that preparations were well underway. Abolisher fields were in place and about half of the fleets fighters were out of the hanger already. Weapons were powered and targeted, but not fully activated yet, simply prepared for anything. The middle-aged officer sincerely hoped the Mon Calamari would keep the peace.

OOC: Manifest

Rogue Imperial Second Fleet
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Capital Ships

Allegiance-Class Super Star Destroyer Lusankya III
Bulwark-Class Heavy Battlcruiser Invincible
Galactic-Class Star Destroyer Extinguisher
Galactic-Class Star Destroyer Ravenblade
Imperial-Class Mark II Star Destroyer PeFauna
Imperial-Class Mark II Star Destroyer Rage
Imperial-Class Star Destroyer Despayre
Imperial-Class Star Destroyer Sluis Van
Imperial-Class Star Destroyer Liberi
Imperial-Class Star Destroyer Tyrant
Imperial-Class Star Destroyer Heart Taker
Imperial-Class Star Destroyer Angel's Wrath
Imperial-Class Star Destroyer Demon's Anguish
Imperial-Class Star Destroyer Intrepid
Imperial-Class Star Destroyer Arai's Wrath
Imperial-Class Star Destroyer Blackblade
Imperial-Class Star Destroyer Shadow Jedi
Imperial-Class Star Destroyer Thrawn
Imperial-Class Star Destroyer Warmaster
Imperial-Class Star Destroyer Spectre Hunter
MC200-Class Cruiser Defender
Dauntless-Class Battlecruiser Wealth
Victory-Class Star Destroyer Healing Wind
Victory-Class Star Destroyer Righteous Blessing
Victory-Class Mark II Star Destroyer Oppression
Redemption-Class Battlecruiser Ravenblade II
Lictor-Class Dungeon Ship Mighty Grip ***Modified For Fighter Carrying***
Lictor-Class Dungeon Ship Carnival ***Modified For Fighter Carrying***
Lictor-Class Dungeon Ship Parade ***Modified For Fighter Carrying***
Interdictor-Class Immobilizer Cruiser Strawberry
Interdictor-Class Cruiser Harpago
Interdictor-Class Cruiser Robust
Abolisher-Class Hyperspace Cruiser Impregnable
Abolisher-Class Hyperspace Cruiser Abjegation
Abolisher-Class Hyperspace Cruiser Sublimity
Abolisher-Class Hyperspace Cruiser Vogue
Abolisher-Class Hyperspace Cruiser Implosion
Abolisher-Class Hyperspace Cruiser Hyfe
Dreadnaught-Class Medium Cruiser Courageous
Dreadnaught-Class Medium Cruiser Defender
Dreadnaught-Class Medium Cruiser Chandrilla
Dreadnaught-Class Medium Cruiser Snake
Dreadnaught-Class Medium Cruiser Asp
Nebulan-Class C Frigate Destroyer
Nebulan-Class C Frigate Warmth of Shadow
Nebulan-Class C Frigate Horrific Shadow
Modified Nebulan-B2 Assault Frigate Crimes
Modified Nebulan-Class B2 Frigate Distant Shadow
Modified Nebulan-Class B2 Frigate Fading Desire
Modified Nebulan-Class B2 Frigate Make Up
Nebulan-Class B Frigate Desire.
Carrack-Class Light Cruiser Extreme
Carrack-Class Light Cruiser Monstrous
Carrack-Class Light Cruiser Wizard
Carrack-Class Light Cruiser Shockwave
Carrack-Class Light Cruiser Vong
Carrack-Class Light Cruiser Council
Carrack-Class Light Cruiser Medal of Courage
Carrack-Class Light Cruiser Periodic Destruction
Carrack-Class Light Cruiser Wrought Wrath
Carrack-Class Light Cruiser Terror of Adumar
Carrack-Class Light Cruiser Welded Scar
Lancer-Class Frigate Mercury Rising
Lancer-Class Frigate Home Runner
Lancer-Class Frigate Clairvoyance
Modified Corellian-Corvete Wendigo
Vibre-Class Assault Cruiser Paxa
Vibre-Class Assault Cruiser Lofte
Vibre-Class Assault Cruiser Victorious
Vibre-Class Assault Cruiser Pulley
Vibre-Class Assault Cruiser Defender
Vibre-Class Assault Cruiser Power Grip

Fighters
12 TIE Fighters- Interdictor-Class Immobilizer Cruiser Harpago
12 TIE Interceptors- Modified Corellian-Class Corvette Wendigo
72 TIE Fighters- Lictor-Class Dungeon Ship Mighty Grip
24 TIE Advanced- Lictor-Class Dungeon Ship Mighty Grip
12 TIE Defenders- Interdictor-Class Immobilizer Cruiser Robust
24 TIE Fighters- Dauntless-Class Battlecruiser Wealth
72 TIE Defenders- Lictor-Class Dungeon Ship Carnival
36 Missile Boats- Lictor-Class Dungeon Ship Carnival
12 TIE Fighters- Bulwark-Class Heavy Cruiser Invincible
12 TIE Bombers- Bulwark-Class Heavy Cruiser Invincible
12 Assault Gunboats- Bulwark-Class Heavy Cruiser Invincible
12 TIE Fighters- Imperial-Class Star Destroyer Despayre
12 TIE Defenders- Imperial-Class Star Destroyer Despayre
12 Assault Gunboats- Imperial-Class Star Destroyer Despayre
24 TIE Interceptors- Imperial-Class Star Destroyer Despayre
36 TIE Fighters- Imperial-Class Star Destroyer Sluis Van
36 TIE Bombers- Imperial-Class Star Destroyer Sluis Van
24 TIE Fighters- Imperial-Class Star Destroyer Liberi
12 TIE Defenders- Imperial-Class Star Destroyer Liberi
24 Missile Boats- Imperial-Class Star Destroyer Liberi
12 TIE Advanced- Imperial-Class Star Destroyer Liberi
72 TIE Fighters- Lictor-Class Dungeon Ship Ship Parade
24 TIE Defenders- Lictor-Class Dungeon Ship Ship Parade
24 TIE Fighters- Imperial-Class Star Destroyer Tyrant
24 Assault Gunboats- Imperial-Class Star Destroyer Tyrant
24 TIE Bombers- Imperial-Class Star Destroyer Tyrant
24 TIE Fighters- Imperial-Class Star Destroyer Heart Taker
24 TIE Advanced- Imperial-Class Star Destroyer Heart Taker
24 Assault Gunboats- Imperial-Class Star Destroyer Heart Taker
6 TIE Fighters- Modified Nebulan-B2 Frigate Crimes
6 TIE Interceptors- Modified Nebulan-B2 Frigate Crimes
6 TIE Fighters- Nebulan-B Frigate Desire
6 TIE Interceptors- Nebulan-B Frigate Desire
12 TIE Defenders- Interdictor-Class Immobilizer Cruiser Strawberry
24 TIE Fighters- Imperial-Class Mark II Star Destroyer Rage
24 TIE Interceptors- Imperial-Class Mark II Star Destroyer Rage
24 TIE Bombers- Imperial-Class Mark II Star Destroyer Rage
12 TIE Fighters- Dreadnaught-Class Medium Battlecrusier Courageous
12 TIE Bombers- Dreadnaught-Class Medium Battlecruiser Defender
12 TIE Defenders- Dreadnaught-Class Medium Battlecruiser Chandrilla
12 TIE Advanced- Dreadnaught-Class Medium Cruiser Snake
12 Missile Boats- Dreadnaught-Class Medium Crusier Asp
72 TIE Defenders- Galactic-Class Star Destroyer Ravenblade
36 TIE Fighters- Imperial-Class Mark II Star Destroyer PeFauna
36 TIE Advanced- Imperial-Class Mark II Star Destroyer PeFauna
76 TIE Defenders- Imperial-Class Star Destroyer Spectre Hunter



Total Fighters-

Transports
2 Assault Transports
Imperial-Class Dropship Group Omega
20 Sentinel-Class Landing Shuttles
40 Mynock-Class Assault Boats
30 Svelte-Class Assault Shuttles


---Back with the Phantom Fleet---

IC: Perfectly cued, the mines so recently laid went off. These were not regular mines, but mass pulse mines, and they sent out a gravity well large enough to reach past the Abolisher field. Timed to reach the area in the middle of the mines one minute field projection time, a dozen new ships entered the fray. These, like the "Pandora's Box" were ships paid to the Phantoms for thier services, holdovers from the last war between TRE and MCR. The Interdictor in the midst of the ships activated it's gravity well projector as soon as they were fully on station, the projectors warmed while still in hyperspace.

This gravity field came on just in time to pull the rest of thier allies from hyperspace before they hit the Abolisher field. It was a close thing, particularly with the Dreadnaughts movements, but just enough space had been allowed for thier safe arrival. Now, just as Phantom Leader was giving the "Omega Directive", the rest of Siather's command dropped out of hyperspace behind the new Phantom arrivals.

OOC: Manifest

MC200-Class Battlecruiser Swift Liberty
MC200-Class Battlecruiser Bimmissari
MC200-Class Battlecruiser Liberator
MC200-Class Battlecruiser Swift Star
Victory-Class Star Destroyer Eternal Light
Victory-Class Star Destroyer Shadowhunter
Nebulan-Class B Frigate Redemption
Interdictor-Class Immobilizer Cruiser Morning Star
Corellian-Class Corvette Kessel's Last Hope
Corellian-Class Corvette Minotaur
Victory-Class Star Destroyer Twin Star
Victory-Class Star Destroyer Hateful Rage

Avenger and Vengance Fleets are what was at Ylesia earlier. As I said above I will probably be gone for a day or two, Siather will RP "Omega Directive". We can continue the events at Bimmisari here or in a new thread if you like. If so I'll make it as soon as I'm back. Thanks for your patience, and sorry for the inconveniences.
Posts: 130
  • Posted On: Aug 20 2002 11:09pm
OOC:I think for as far as the attack on Bimmisaari goes we would like a new thread.
Posts: 93
  • Posted On: Aug 21 2002 1:01am
OOC: I need some time to post omega directive....I've started but I have to confirm some facts with a few people first in order to make sure there are no complaints about some of the actions I will be doing.

The Specs that were requested:

Name: Disruptor-Class Super Star Destroyer
Length: 7.5 kilometers
Speed: 8 (slowest) 14 (Medium) 35 MGLT (Fastest)
Shields: 150,000 SBD
Hull: 25,000 RU
Designation: Command Ship
Weapons: 450 Turbo Lasers; 720 Laser Batteries; 450 Ion Cannos; 150 Missile Launchers; 5 Arakyd Mark VI Cannons; 12 Beam Compartments
Fighter Squadrons: 38
Atmospheric Flight: Nill
Engines: 12
Required Crew: 340,000
Troops: 19,000
Exess Space: 1200 metric tons
Manufacturer: The Rogue Empire & Maverick Munitions Inc.


Background

Designed after the heavy modifications befalling Emperor Fearsons' personal Imperial-Class Star Destroyer Disruptor, the Disruptor-Class Super Star Destroyer has been made to replace the aging and oversized Executor-Class Star Destroyer. The hull, being shaped the same only slightly, is strong enough to repel most laser shots, and it holds more than enough laser batteries to repel pesky starfighter attacks. Utilizing so every hint is covered in weapons or shields, this monstrously large Super Star Destroyer can easily ltake down both enemy fleets AND armadas with only the slightest damage sustained.

Rogue Imperial High Command also knew of the Galactic-Class Star Destroyer's heroism in the Great Eclipse War when it nearly destroyed the Alliance super weapon dubbed the Archammer, the Disruptor Star Destroyer will use a newer model of this weapon, the Arakyd Mark VI Cannon, able to disable and implode craft even quicker than its predecessor.

Boasting twelve beam compartments, each one able to be filled with a tractor, jamming, cloak, or decoy beam, it is fit for fighting itself both in and out of combat, suitable for nearly any mission, provided secrecy is not the goal. Thirty eight fighter squadrons also make it quite capable of deep space ambush missions.

I’ve been informed I can charge and fire these Arakyd Mark IV’s in one post but they sap a lot of power. Also I’m making a huge assumption figuring the 6 Mark IV’s would be capable of disabling the superlaser on your ESD as 1 can destroy a small capital ship in one shot.

IC:

The superlaser lanced out and destroyed the Interdictor of the Phantom Fleet.

'The commander of this enemy fleet is skilled, but its time we brought the full might of this ship to bare.” Siather thinks to himself.

"Power up all weapons and start up the Decoy Beams. Have I want it to look on their sensors like there are three of us splitting off in three different directions from the center and then flying parallel to each other. Put us on the left side of the formation of decoys. Also prepare the cloaking device for use as well as the Vong modifications. Leave all fighters docked for now." Siather calmly stated his orders not caring about the enemy trying to demean him by not recognizing his actual rank.

"Yes sir."

The mighty DSSD moved forward slightly it's sensor profile becoming three different ships. It had yet to open fire.

"Charge our Arakyd Mark VI Cannons and target their superlaser, draw power from the rear forward, port and starboard shielding. Switch 400 of the laser batteries over to the Vong modifications and have them open fire on any missile targeting any ship in our fleet. I don't want any of them to get anywhere near any of the Phantom's ships. All other laser batteries should open fire on any fighters they may send our way and turbolaser fire should be concentrated on the nearest capital ship. Hold off on firing our missiles.”

The Sadistic Mist sprang to life opening fire on missiles with its Vong Modifications, and targeting the distant MCR fleet with it’s turbolasers not bothering to fire yet as the range would prevent the any amount of noticeable damage.

“Close some of this distance so our Mark VI’s will cause the necessary damage.

The Sadistic Mist closed some of the distance bringing itself within 40 KM of the enemy fleet.

“Fire all 5 cannons.”

All 5 Arakyd cannons fired, power drained from the Sadistic Mists shields as intended the actual drain was quite minimal due to the immense amount of energy shielding the DSSD. Jander’s Galactic Class Star Destroyer also fired it’s Mark IV causing 6 huge shots of energy to collide with the shielding in front of the superlaser disabling it.

“Maintain a lock with 1 Mark IV on the Superlaser, power down 2 of the others and ready the remaining two to target the nearest capital ship.” The Gand ordered as he grinned. They weren’t out of the woods yet but they were certainly getting that way.
  • Posted On: Aug 21 2002 3:49am
OOC: Sorry to add another post, but I didn't figure this would get seen at the bottom of my other one.

New thread is fine with me, I'll get it up this evening(finished packing faster than I thought) just before I pack away the comp. After that I'll be away. Siather of course, as actual TJE personel, should probably handle the Bimmisaari issues, and is welcome to if he should choose, but I'm not going to foist it off on him, it's his choice since I know he's just as busy as I right now.

Now, I'm sure I don't need to say this, but I will anyway. Only the ships built on the start day of this thread should be usable for the defense of Bimmisaari. I also might note, since I know some people might overlook this fact(nothing against you guys, it's a just a reference statement) the Bimmisaari thread will actually be about 45 minutes ahead of time in regards to this thread, to account for the hour of travel time for the fleets jump.
Posts: 130
  • Posted On: Aug 21 2002 8:24pm
OOC:You can't disable a superlaser with in one post with six shots other then from a Superlaser. I will only play along with it cause it is going to be fixed in this post.

"Sir we have reports coming from Bimmisaari. They are under attack."

"Withdraw from the batt-"

"Sir the ESDs Superlaser has been disabled by the Disrupter Star Destroyer and the Galactic Star Destroyer."

"Are repair crews on it?"

"Yes. The damage is only minimal and it should be able to fire soon."

"Good."

"Any orders?"

"Yes. All ships in the First Fleet retreat. Third Fleet Omega Directive Bimmisaari.

The First and parts of the Third Mon Calamari Republic Fleets fled from the battle and layed down covering fire. All of the fighters were docked and the ships got out of range of the Pulse mass mines.

"Tell Dreadnaught to power down it's generators."

"They already did that sir."

"All ships jump into hyperspace."

"The superlaser is back online sir."

"Excellent."

Once the ships that were leaving were out of system Dreadnaught powered up the Abolisher fields again.
  • Posted On: Aug 22 2002 11:20pm
ooc:o k my fleet is short the ships that will be appearing in the manifest at Ylesia and the superlaser isn't going to be offline long and I would like to void for the most part the post maid by Miss Ragabag.

ic:

Fleet Admiral Elian Toritho winced as the 6 great lances of fire converged on the front end of Molniya. There was a huge flash and he was forced to look away as the glare became to bright for his eyes to handle. Once the flash had subsided he saw that the Molniya wasn't destroyed like he had expected it just had some new scarring on it's side. He was just about to activate his comm to query the damage of the Molniya when the comm officer suddenly began shouting wildly.

"Sir! Sir! The Rogue Imperials they're attacking Bimmisaari." Silently Elian cursed the Imperials and they're fleet that allowed them to devide themselves at will.

"Is there any news from Kessel?" asked Elian

"No sir the Garrison fleet reports all's well." said the comm officer

"Good then order the 2nd Task Force to accompany the first fleet to Bimmisaari 2nd Fleet is to reform their wedge. Dreadnaught is to calculate the minimum amount of time it would take our ships to vacate the system and be prepared to drop abolisher fields for that amount of time plus 5 seconds." said Elian

"Yes Sir. We're changing formation know." replied the comm officer

"Abolisher fields dropping know!" said the Sensor officer

Almost immeaditly ships began to jump. they left almost all at once with only a few ships remaining. Immeaditly Dreadnaught powered up it's generators.

"Molniya damage report." said Elian over his seat comm

"We sustained moderate superlaser damge. We still have a full battery but we can't fire it yet. Damage repair crews report that it's just a small leak in the Galven chamber. They're currently repairing it and we estimate being back at full power within 1 minute. On the shield side were not doing that good. We're down to 50% power on bow shields though it's back at 100 after being reinforced by our aft shield. We're currently recharing the aft shield." came the strained but strong sound of the voice of Molniya.

"Good."

"Tactical Analysis how is the battle going?" asked Elian

"Good but they're using some rapid-fire control on some of their laser cannons and just plainly firing anywere trying to hit our missiles. It's stopped a decent percentage of them but not a very large percentage." came the voice of his tactical analysist.

"Is this tactic confined just to the Disruptor or to all their ships?" asked Elian

"Just the Disruptor sir." said the tactical analysist.

"Fine have us and Unity move in on that Disruptor. We are to position ourselves in between the Disruptor and the rest of his fleet. That will allow Phidias and Duchamp to resume their pounding while we're taking the underpowered shots. Sensors where are their weakest spots in the shields?" asked Elian

"Rear and front straboard and port shields." said the Sensor Officer

"Are any of they're superlasers under these sections of shield?" asked Elian

"Yes 4 of them 3 of which are powered up. I'm sending a display over to your monitor." said the sensor officer

Elian saw where they were situated on the massive ship and smiled. This would be 2 easy.

"Have our gunners concentrate all available firepower on the superlasers I mark as 2 and 3. Unity is to direct all fire against superlaser 1. Vostok is to make a drive in the center of the enemy formation with the remains of our wedge. Pierce their heart like a dagger. I want their primary target to be the Galactic Star Destroyer. Have Vendetta's wedge seperate into 2 seperate wedges that will flank the fleet and make their own seperate drives. Molniya's wedge is to slowly approach at 50% speed at taking out targets of oppurtunity. Specifically those Protectors and Interceptors.Phidias and Duchamp our to break off their attacks and concentrate fire the light Gunships and Corvettes. Finally I would like both enemy flagships captured. And as for the new forces don't attack them yet. Wait for them to come closer. All ships begin maneouvres on my mark. 3, 2, 1. Mark."

Suddenly the fleet seperated from it's original formation as if it had one telepathic mind. Ships performing maneouveres and arraying themselves to take the fight to the enemy. Almost immeaditly 2 ships left the fleet forming up for a run on the Sadistic Mist. The almost beautifullness of the complex dance being performed by these ships were punctuated by 2 explosions one right after another when a mon Calamari broadside found it's mark destroying a Corellian Gunship and sending it spinning into another one. Destroying them both instantly. Finally as the ships completed their maneouvering and prepared for the charge through which undoubtedly at least one of them wouldn't survive a huge lance of green light shot out of the lead ship of the main formation. A huge black Star Destroyer by the name of Molniya it's superlaseer having finally been repaired had immeaditly targeted one of the Imperial mk. II Star Destroyers and fired turning it into a cloud of dust and atoms. In the middle of the mercernary fleet the Phantoms were moments before one of the strongest ships in the galaxy was.

ooc:your losses just to miminize confusion

1 Imp mk II
2 Corellian Gunships

total tally of your losses

1 Imp mkII
1 Intredictor
2 Corellian Gunships
Posts: 93
  • Posted On: Aug 24 2002 7:06am
"Sir the MCR ESD and a Home One cruiser are attempting to box us in. If they get in the way we will not be able to protect the Phantom fleet from missiles and torpedos."

"Bring the jamming beams online so they cannot get an accurate sensor lock on us. Have all gunners switch back to normal fire mode for the time being. Bring us around to direct all fire on the Home One Cruiser's forward sheilds. Leave the 2 Arakyd Mark IVs currently offline that way and aim the other three on the Home One's forward shields. Take all engines offline, shunt 50% of power from the engines to the active Arakyd's and shunt all reserve power to the shields. All thrusters should be used to propel us in reverse of our current course. We can't outrun them but we will keep them from boxing us in for awhile. When the Home One cruiser closes to 5km loose a volley of 100 missiles on it and fire all Arakyd Mark IV's"

The Sadistic Mist started gliding away from the MCR ships. They were closing but not as quickly as before. Fire was coming constantly from the mighty DSSD's turbolasers, Ion Cannons, and laser batteries onto the Home One cruiser ripping at her shields. They closed within 5km and the Sadistic Mist loosed 100 missiles on the smaller Home One cruiser as well as 1 shot from each of the three Arakyd Cannons which ripped away what remained of the forward shielding of the Home One cruiser to open the way for either more shots from the remaining active Arakyd's or the missiles which would easily rip away more shielding on their own.
Posts: 130
  • Posted On: Aug 24 2002 6:50pm
OOC:Elian is not on the ESD, he is on a Viscount Star Defender. Just thought I would tell you that.
  • Posted On: Aug 24 2002 9:26pm
ooc:yah I'm on a Viscount

ic: The Mon Calamari Master of Unity was shocked when the Disruptor brought it's full brunt to bear on his ship. He saw the little Pinpricks of fire as they launched a multitude of missiles at his ship and him.

"Shunt all Reserve engine power to shields. Shun all weapons that can't bear to shields. Bring us about so our starboard flank faces those missiles. Tell the fighters to knock out the missiles. All weapons fire as you bear remember your targets. All weapons that can't target our primary target concentrate all fire around the topside shield domes." said Captain Amar

"Brace for Impact!" yelled the sensor officer

A second later 50 of the original missiles launched hammered his ships particle shields and the follow up blast from the Arakyd mk IV Cannons hammered the ray shields. Almost immeaditly the warning for low shield power began to ring.

"Shields What's our status?" yelled Amar

"Starboard particle shields at 75% Ray shields at 10." said the sensor officer

"Engines roll us to present our port side to them. Weapons all of your weapons will become online and fire as you bear. Whenever a weapon is cannot bear shunt the power to recharging starboard shields. I want those shields back up know! What's the enemy damage report?" asked Amar

"Starboard topside shields at 75% power though we can occasionally overload small sections and bring them temporarily down to no power. Aft topside shields at 80%" said the sensor officer.

"Weapons all Ion Cannons fire simultaneously on my mark exactly at the primary location. Their target ares is 20m squared. Keep the turbolasers on the topside shield generaters. Ready......... Mark!" said Amar

Immeaditly around half of the total Ion Cannons on this mighty ship targeted a fairly small area on the disruptors hull. Almost immeaditly they managed to break through the shields hitting the hull for the most part though a fair number managed to hit the Laser Cannon disabling it.

"Enemy Damage?" said Amar


"Starboard topside shields at 70% Sensors what few we can get to target them show that the laser cannon is offline."

"Why can we only target them with so few sensors?" asked Amar

"They are jamming us sir."

"Then I guess we can't fire missiles at them." said Amar

"Actually we can Sir. She's close enough that anybody could hit that with or without sensors." said the weapons officer

"Fine Fire all missiles. Attempt to cocentrate fire in the area of their topside shield projectors. Engines bring us over her and roll us so our portside is facing down. Weapons you will continue fire in the area of the Shield generators as best as you can. Sensors if possible inform weapons when the shields are at 10%. When that occurs Weapons is to stop Turbolaser and missile fire and just shoot with Ion Cannons." said Amar

"Yes Sir"

"Yes Sir"

Aboard Pegasus......

"Sir we are in position." said the Engines officer aboard Pegasus

"Good hold this position relative to the Disruptor and the other fleet." said Elian

"All Heavy Turbolasers Fire as you bear on the primary targets. All Turbolaser target the bottom shield projectors and fire as you bear. All Ion Cannons concentrate all possible fire on the primary targets. All fire that can't bear on their specified targets should be concentrated on the topside or bottom shield projectors. And all other fire should just target the Disruptor in general." said Elian

Just then the Disruptor quickly accelerated in the direction of the Unity.

"Sir the Disruptor is jamming us. We still have sensor locks but they're shaky. Sir! The Disruptor is orienting it's Superlasers. It's going to fire on Unity!" said the Sensor Officer

"Engines keep with them. Fire all guns I want those superlasers disabeled and disabeled know!" yelled Elian

"Sir Unity reports multiple Proton torpedo and superlaser hits. Shields failing. Their rolling to present their undamaged side." said the communications officer

"Good tell Unity to keep it up." said Elian

"Sir Molniya reports Superlaser charged." said the communication officer
  • Posted On: Aug 27 2002 2:38am
OOC: The Mark IV turbolaser is not a superlaser, those would be illegal. The purpose of the Mark IVs is to overload reactors, disabling, or in rare cases with smaller ships targeted, destroying these ships. Thus the six shots from my ship and Siather's should be more than enough to keep the ESDs superlaser for a fair amount of time. Technically an overload of the reactors should disable it until it could be overhauled, but we thought that looked a bit too much like a superlaser, and didn't want that to become an issue. It should be out for at least a few posts however, not repaired and fired in the same one.

Other than that, could one of you please post an updated manifest after Jesmin's departure? It's a bit hard to follow what's still around. I'll do the same if you like, seperated between Phantom forces and TJEs.