Force Wars Barebones Outline (Minor Spoilers)
Posts: 2440
  • Posted On: Sep 16 2013 8:41pm
Must have mixed up the names in my brain addled state, fixed.
Posts: 4195
  • Posted On: Sep 16 2013 9:12pm
It seems to me that Act 2 is going to be the main part of the Cree'Ar War (or Force War as you call it).

I have thought about it and probably not going to insert Tempest in Act 2 as the current timeline of Tempest was to be at the end or after the end of the Cree'Ar War (now called the Force War?)

In this case, Kaine and Zell will be absent (Kaine being where he is and Zell in hiding on a backwater world to be eventually found by Ciscero).

That being said, Ciscero will be available for the War (only he will have to survive to 'find' Zell) as well as a host of other characters. However, any Imperial storyline I will leave to Park Kraken as Emperor as I am pretty much out of the Empire.

Ciscero would not be considered Imperial Intelligence anymore (as Trachta (character) heads that up supplanting Isard and Ciscero supported Isard). I would think that Trachta has a price on Isard's head to eliminate any competition. Park, Wes Vos, Telan Desaria and Kach Thorton and any applicable NPC's of theirs would constitute the whole of TNO command at present with Trachta running ISB/Imp Intel (if he was able to get off Coruscant).

Basically, what I am saying is that any "Imperial" response would, at present come from Park Kraken [as having been resurrected by Zark to the land of the rp'ing]. He will be the lifeline of the Empire (as it stands) and the coarse it takes as decided by the outline of the Cree'Ar/Force War from Ahnk, Zark and other participants. Basically, Park can do whatever the heck he wants to with the Empire with my blessing.

If I am requiredto write for the Empire, I will probably follow the outline of the Imperial response/actions I wrote in Tempest (which would mean at the end of the war, the Empire would pretty much be dead). Characters of TNO (old and new) would then look to their own rebuilding in the face of the "Republic" or whatever (lightside?) faction(s) holds galactic power at the end of the War.

All my 'Imperial' characters are pretty much out of the Empire. My first post will be the Cree'Ar steamrolling over the Gyndine Compact (Ortho Gutt). The only nominal Imperial character I would have is Seamus Arliss of Muunilist and Park may consider having his financial support 100% as his lot has been thrown in with the current administration.

My responses for Act 2 will primarily be on the Cree'Ar side of things (with my Cree'Ar character and whatever Ahnk (as overlord of the Cree'Ar) tasks me to accomplish (within reason of course :) )

I still plan to finish the Cooperative/Confederation rp as it also involves a Cree'Ar attack that would culminated in Cooperative/Confederation friendship and a Cree'Ar attack on Varn. Since Smarts had disappeared, I hinted at the Varn attack in Tempest as well but with Smarts back, I realize that he will do whatever he will do so what I have written he may not like and so change the coarse of future history as I wrote it. That is ok by me. I was just trying to tie up loose ends in Tempest to move the IC timeline beyond the Cree'Ar War that was not being written at the time. I will presume that Act 2 of the Force Wars will take place after the events in To Curse the Darkness: http://therebelfaction.com/forums/showthread.php?t=21990

This means I will need to get with Smarts about how our Thread is going to end for the Cree'Ar attack on Varn. Smarts, I am still on AIM or PM. Zark has introduced me to some google thingy but I have not used it.


I don't really understand the format key. Is the entire post supposed to be in bold for lightside and italics for darkside and bold/italics for neutral?


As for LON, I don't really care who leads it. I know Smarts was making inroads (I don't know how far he has really gone IC) but the Jedi Enclave, imo, is more organizationally entrenched and has the resources (IC) to be a major leading factor in the coarse of what the LON does and doesn't do. That being said, if Zark and Smarts wish to seize the initiative and share control, I am all for it.
Posts: 837
  • Posted On: Sep 16 2013 11:32pm
How did I miss a whole post from Omnae?

Well anyway, Omnae, Zark wants me to ask you if I can play my Jedi apprentice character teaming up with some Jedi Corps guys to fight Cree'Ar, but maybe I should ask Park, instead?

I vaguely remember the reference to Varn falling under attack in some thread I read one time, so I'll have to go check it out again and refresh my memory, but that seems more or less where I remember us going eventually anyway.

I've almost got my post ready for Curse the Darkness, but we should definitely chat at some point soon and see what we want to do with it now.
Posts: 171
  • Posted On: Sep 17 2013 12:27am
I'm still a bit confused as to what role I'm taking in this aside from the Enclave seizing the opportunity to establish their power base more.
Posts: 4195
  • Posted On: Sep 17 2013 12:35am
Smarts, you can use a literary license to rp jedi corps peeps. As long as you don't use them to suddenly have all the Empire's codes to, say, Kraken's secret weapon of mass destruction, it should be good. The organization is more or less defunct anyway with those self-serving worlds offering them up to Cree'Ar to save their skins. I will throw you a pine when I am on AIM again.
Posts: 2440
  • Posted On: Sep 17 2013 1:28am
Omnae, that's EXACTLY how the key works. I know I went a bit overboard, particularly in early posts, but like I said, super manic. Any phrases or expressions formatted are for emphasis. And I try to use the proper alignment key FOR that emphasis. So how they're saying what they're saying.

I just want to clarify what might be a common misconception here.

I don't KNOW how any of the Acts END, or really what HAPPENS in them. I just know how to funnel you all to Tython, and each act's epilogue. Beyond that, I have NO IDEA what's going to happen. I'm waiting on ALL OF YOU to help me decide that.

So we have painfully few writers here, and like I told Trachta over AIM, if you're all willing to agree to pseudo-Cataclysm rules here, anything you create or maintain in this thread that you explain logically and consistently, I want you to keep at TRF 5.

But that's a discussion for TRF 5 Beta, when we discuss the new ruleset, and what that will look like. But yeah, the goal on my end is for these to not just be IC creations, but the new OOC face of the entire galaxy for TRF 5.0 onward. Maybe I was overstepping in the planning process of that, but we can discuss that all when Beta starts.

Basically, TRF 4 was a first person shooter. I want TRF 5 to be more similar to Horde mode, while maintaining healthy competition. So think communist utopia, but without all the failures inherent in communism as an ideology. Or not. We'll see? We'll decide later.

And Omnae, Trachta as a character PEACED so, you can go independent if you feel it serves Ciscero best as a character, but if you want it, Imperial Intelligence is YOURS for now. I also need someone to take the reigns of that thing we talked about today when all this is over. I don't want it to disappear forever.
Posts: 2440
  • Posted On: Sep 17 2013 1:33am
Past-thread Force Wars teasers:

Act 1

Zark's reboot:

http://therebelfaction.com/forums/showthread.php?t=11070&highlight=naboo#153406 (Empire attacks Naboo, unfinished)

Republic Revelations: http://therebelfaction.com/forums/showpost.php?p=179849&postcount=244
Omnae: And finally: http://therebelfaction.com/forums/showpost.php?p=185066&postcount=252

Act 2:

All Cree'Ar posts.
The Gree reboot is still SUPER SECRET.

Act 3 (simultaneous chronologically with Act 2, more or less):

The Church and the Crusade
http://therebelfaction.com/forums/showthread.php?t=10700 (Xoverus intro, unfinished)
http://therebelfaction.com/forums/showthread.php?t=11330 (Church intro, unfinished)
http://therebelfaction.com/forums/showthread.php?t=11632 (Xa'Fel takeover, unfinished)
http://therebelfaction.com/forums/showthread.php?t=13591 (Post-takeover, unfinished)


So from the amount of unfinished threads, you guys can probably tell how I'm just combining all their resolutions into this one instead of working on them individually. So I got a LOT of inspiration to draw from.
Posts: 837
  • Posted On: Sep 17 2013 5:41am
Estro, you and I might have to fight. Fair warning. Also, we could be fast friends. Just depends on how things go, I suppose.

Nimban is a Cooperative world. It's in Hutt Space. We might run into each other at some point. Plus I'm putting together some major-league pirate hunting action, so if word ever gets back to me in-character that your Enclave is arming pirates, we might have to scuffle.

I'm just sayin'. Plus, it could be fun.

Also, it's nice to see you. How have you been? You still want the Enclave in the Alliance? Because that can be arranged.
Posts: 171
  • Posted On: Sep 17 2013 6:12am
Now now, I'm not arming pirates. I'm arming patriotic Free Captains flying under Letters of Marque from the Free State Enclave. ;)

I imagine there will be conflict though. The Enclave is rather determined to gain full control of Hutt Space.

As to the Alliance, I'm not sure.
Posts: 837
  • Posted On: Sep 17 2013 6:27am
Oh, well we're only interested in the illegal raiding and pillaging. Everyone with properly displayed decals will be waived through the checkpoint without further inconvenience.

And that just means the Alliance will have to convince you that we're sufficiently vile and disreputable to warrant your esteemed company, right? Because I know a certain Ryn "freedom fighter" who has a rather impressive penchant for making things that belong to other people explode.